Serenity RPG - The Valcyr
The Valcyr, a Mustang-class Mid-Bulk Transport (adapted from the Traveller RPG)
The Valcyr started life as a regular Mustang-class Mid-Bulk Transport. That was before it was bought by Knight Industries, a family-run company from the Core that made it's fortunes through a combination of shipping and investments. They had the top deck modified to serve as a mobile office and boardroom, adding a meeting room and infirmary at the expense of two of the staterooms. The most difficult job was replacing the single shuttle with two and using the old shuttle bay as a viewing lounge to impress potential clients. The 'wings' are mostly cosmetic, but can be used to store additional fuel or other fluids if required.
This new look makes the Valcyr distinctly memorable, as well as being the cause of a few minor problems that keep a good engineer on his toes.
When the company got themselves a newer vessel to travel around the 'Verse in, they left the Valcyr in the possession of the youngest scion of the family, Thomas Clarice Knightsford.
Dimensions: (LxBxH) 160 x 100 x 50 feet.
Tonnage: 3600 tons.
Speed Class: 4 cruise; 6 hard-burn.
Crew: Pilot, Co-pilot/Sensors, Engineer, Cargo Master
Crew Quarters: Four single/double cabins standard.
Fuel Capacity: 100 tons (800 hours).
Cargo Capacity/Maximum Deck Load: 300/350 tons in upper bay; 300/450 tons in lower bay.
Passenger Quarters: Four double staterooms (can change two doubles to four singles).
Other Facilities: Infirmary with doctor's office; meeting room.
Gear: Two small, short-range shuttles (one for cargo, one for four passengers); hover mule.
Attributes: Agility d6, Strength d6, Vitality d6, Alertness d6, Intelligence d4, Willpower d6. Initiative d6 + d6. Life Points 12.
Assets/Complications: Everybody Has One (Major), Seen Better Days (Minor), Memorable (Minor), Allure (Minor).
Skills: Aerial Transport Operations/Mustang d2, Space Transport Operations/Mustang d4, Space Navigation d2.
Maintenance Costs: 8838 credits per year including the shuttles.